Zbrush sculpting character

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I discovered ZBrush the very first week I started learning the basics of 3D. Since then, I’ve worked on dozens of projects – before moving to the US I worked at “Jelly Button Games” on the mobile games “Pirate Kings” and “Board Kings”, but since becoming a freelancer in November 2018 I’ve had the pleasure of working on several high-profile franchises, which unfortunately I can’t share as they have not yet been announced! I took a short “Introduction to Maya” course and 8 months later, I got my first job as a 3D artist. I reached out to him, and after a lengthy conversation I decided to quit my job and devote myself entirely to 3D art. I’ve been drawing from a very early age, but 3D modeling was something that seemed so technical and foreign to me, that I really didn’t know where or how to get started.ħ years ago, I was working as a banker and had all but given up hope of being an artist, when I read an article in the newspaper about an Israeli who moved to the US and was now working for Dreamworks as an animator.

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3D art is something I’ve been deeply passionate about since my childhood – I remember constantly rotating around 3D character models in video games and trying to figure out how they were created.

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Hi there! My name is Dan Eder, I currently reside in California, but I’m originally from Israel.

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